Seafruit & Grasslightning bottles in 3D

Just got Cinema 4D and currently playing with it, following video tutorials and practicing. I used to have 3DS Max & Blender in my old PC (but used 3DS Max more often) until I moved on to this laptop. But hey, Cinema 4D is in fact rad.

And I thought I'd make 3D versions of the two perfume bottles I designed, Seafruit & Grasslightning (based on my characters Seattle & Lightninggrass) to see at least something closer to the bottles being brought to life.

Pardon my n00b 3D skills, everyone. I still can't figure out how to smooth some curves... need more tutorials.


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