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Showing posts with the label 3D

Glass, jelly, cream and (minus the) sprinkles.

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A continuation of this revamp . This other picture is also done in 2011. Before the cups picture to be precise. I'm using Blender this time because for the last 3D revamp I use Cinema4D. But still, I have no idea how to perfectly model the cream on top in Blender so I used Cinema4D to model them and the sprinkles. I exported said files as .3ds files but sadly the sprinkles don't turn out well when imported in Blender, so I had to ditch them. And for some reason I forgot to do the spoon. They're staring to look pretty awesome. I love how the glasses look here, despite being a bid jagged on the inside eventhough I've already used the sub-surf modifier. Also, I tried making the patterns on the straw but they turned out distorted. Moving on to the environment. Lots of yellow and curtains. Not forgetting the ceiling fans. ACK. TOO REFLECTIVE. Fixed. Loving the shadows on the last bit.

Pick your teacup

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This was drawn in early 2011 back when I was in Jakarta getting ready for my final year in Limkokwing (moments before I go to Malaysia). I was in a total green & purple mood again so I drew this. The green cup was supposed to contain green tea while the purple one was containing poison disguised as grape juice or wine. Well maybe it's safe to just say it's wine/grape juice. Back then I wasn't into 3D that much. We used 3DS Max, I wasn't a big fan of it but now I kinda miss playing with it. And now, since I've gotten in touch with Blender and Cinema4D I thought of redoing this pic in 3D. I used Cinema 4D R12 for this one. The original background was black but I wanted a brighter background so I choose light grey for the environment. I felt like something was missing so I added a door and some round windows. And dimmed the lights a little. Finally, I gave a little sunset touch.

Getting in touch with 3D again

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So because of my current job, I need to learn how to use the 3D software I downloaded but not used in college, Blender. I'm surprised that their latest version (2.66) is way easier to use compared to their previous 2.49 version. I started off by experimenting & making some really simple models like the Envy Cake, some cups, mugs, hourglasses, and eventually the white headphones with black stars that I wanted so much since 2010 cuz I was planning on modeling a replica in Blender back when I still didn't know how to use it :P I even made some comparisons just because I also happen to have Cinema 4D in my laptop. Oh how I love comparing alternative programs together. Tried making a .dae file so it can be edited in both Blender and Cinema4D because it's easier to make the bubble tea pearls with C4D's array modifier but I prefer making the straw in Blender because of the pointy end by moving one vertex while enabling falloff. One thing that suck...

LightningGrass & Seattle Graphig figures

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Taken from my Revamp blog . So a friend of mine bought these Graphig figures from a toy vending machine somewhere. Yep, he has those in real life. They look pretty cute too and I just had to make some based on my OCs, Seattle & Lightninggrass. Since I'm too lazy to cut paper, cover them with transparent tape and find the material for the chains to make ones for myself, I thought i'd just make 3D models in Cinema 4D instead. I've just gotten addicted to it recently too. First, starting off with some basic shapes. At this point I haven't figured out how to make the chains drop down. Adding dynamic body to both chains and body would just make the dolls fall through the floor (but not the chains). So that's when I decided to just join the cloner tool containing the little spheres to a spline I drew and made it look like a limp piece of string. And voila. After adjusting the lighting, adding more background items and putting on a lot of materia...

Seafruit & Grasslightning bottles in 3D

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Just got Cinema 4D and currently playing with it, following video tutorials and practicing. I used to have 3DS Max & Blender in my old PC (but used 3DS Max more often) until I moved on to this laptop. But hey, Cinema 4D is in fact rad. And I thought I'd make 3D versions of the two perfume bottles I designed, Seafruit & Grasslightning (based on my characters Seattle & Lightninggrass) to see at least something closer to the bottles being brought to life. Pardon my n00b 3D skills, everyone. I still can't figure out how to smooth some curves... need more tutorials.